I haven't had time to dig into these "pace-layering" issues in more depth, though I hope to soon. In the meantime, check out the bad Peter's thoughts on layers:
http://peterme.com/archives/00000320.html
http://peterme.com/archives/00000321.html
http://peterme.com/archives/00000323.html
What I'd like to see is the order of the decisions. Which decision do you make first? Which decision do you make last?
The decisions will fall out into the layered shearing model. We do go back and modify decisions. We will change not only that decision, but all the dependent decisions in the faster shearing layers.
The figures have omitted how long it takes to do the work in each layer. It seems to me that the temporal geography would be complicated by a process that take longer to do, than the element created by the process. So how long do the processes take in industry average numbers?
The Long Now Foundation
Help to build a 10,000 year clock and library.
Internet Time
Quotes and thoughts about time.
Faceted Access
Includes explanation of pre- and post-coordination.
Faceted Classification
Suggests a definition, example and strengths.
Innovation in Classification
Peter Merholz tackles facets.
FacetMap
Experimental tool from Travis Wilson.
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I know this is an old article, but I'm going to comment anyway. I've been keenly aware of the "time" issues around employing classification schemes through previous projects and found it interesting that you were trying to formulate some representation of layers of IA to illustrate the relative difficulty of changing the various layers. Definitely provides a nice way to illustrate to clients the importance of identifying pre-coordination functions vs. post-coordination functions.
Have given more thought to this? Refined your thoughts a bit more?